With the holidays approaching, I hope I can take some time for myself and buckle down on this problem, attack it with some code and some elusive, ksw-aggravating, stres relieveing blog entries.
There is one other thing sucking up my project time. My other project is taking off (to some extent). While it only has a 40% user retention rate that does mean 3200 people do have the app installed on their phone! I am very excited about this as I have never had this direct an impact on other people before. And again, while I have had people say they were interested in helping out, so far I haven't seen any dedication to the cause.
I suppose this is understandable because I am a terrible leader person. I even went to leadership training last week and they kicked me out. Well... They didn't kick me out, that was a lie. I enjoyed the three days of training but don't feel any better prepared to be less awful when running a project. When I ran the d20mm project for NWN a few years ago I managed to run out the original project lead and one of the primary artists. I had taken over the project before the original lead and I started not getting along so it wasn't a hostile take over or anything like that. I have also alientated people at work when doing "leader" like things. I supposed that could be what causes projects that I work on to fail. I wrote a while back about maintaing a project as a hobby and feel that I cannot live up to the ideas that I set down.
In any case, despair despair, regret regret, scared scared. What do I do now that I've met my coding limits, dedication and stress limits on my project?